![]() We also saw that, in early beta tests, other flanking Heroes such as Tracer and Reaper were also significantly more effective in OW2. This is essentially a per-target cooldown that enables Hack to keep its current 4 second cooldown for potentially hacking multiple targets.ĭev Comment: Genji is a Hero that has greatly benefited from the move to 5v5.Ĭhanging to a single Tank and the reduction of crowd control has meant Genji has had less obstacles in his way, however he hasn’t received tuning updates since he wasn’t actively in the meta until launch (something also informed by our general preference to avoid preemptive adjustments when possible). She can also no longer channel hack on an already hacked target as feedback indicated the reduced cooldown combined with hacking from stealth proved to be too frustrating for many players. We've also changed the damage output of Tracer, Reaper, and Genji in the 5v5 format. This has proven to be too deadly for a flanker with easy access to the enemy backlines. Hacked damage multiplier reduced from 40 to 25%ĭev Comment: With Sombra’s rework, she gained a lot more damage to help account for the reduced ability lockout duration of Hack.Hacked enemies are no longer valid targets for hacking for the duration of the effect.Hack ability lockout duration reduced from 1.75 to 1.5 seconds. ![]() Overwatch November 17 update patch notes balance changes.
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